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Old Aug 24, 2008, 05:46 PM // 17:46   #1
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Default Lone Wolf Guilds

Hey, I had an idea where if you don't want the drama of a guild with real people or other stuff that comes along with that, but you still want to be a part of something, you could join one of the notable guilds of the game.

Guilds
-Xunlai
-Zaishen
-Obsidian Flame
-Lyssian Fools
-Order of Whispers (Maybe not, maybe have an LB req to get in or something?)
(I know there are others but either they would not coincide with the story (such as the Am Fah or Jade Brotherhood) or they have been obselete for a while (such as the Ascalon Chosen).)

While in the guild, there would be no Guild Chat and the Guild window wouldn't show the members of the guild, but instead something else. There could be advantages to the guild such as certain missions, maybe add things that you can do to raise your reputation with the guild (possibly make it a title, maybe not). Also, make new guild halls, make a unique hall for each of the guilds that wouldn't be buyable by normal player guilds. The halls would have all the normal things that other halls have along with both a Luxon and Kurzick AB people (you can only use 1 or the other depending on your allegiance). The Halls would be like a city, so that would be the only time that you would see other people in the guild (and the All Chat is easy enough to turn off).

There would be capes just like other guilds and a little thing at the end of your name.

Depending or not if special missions or tasks are available in the guild there could be requirements to get into the guild (possibly along with a admission fee), and possibly you couldn't leave the guild or join a new guild for a certain amount of time to dispromote getting into the guilds and then leaving just for the tasks or missions, ect.

And before anyone says "Anet has enough on their hands trying to get GW2 out ASAP." I did take that into consideration and realize this idea would take a lot of work. So tell me what you think, and it is just an IDEA before this topic gets all dramatic like other ones I have posted.
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Old Aug 24, 2008, 05:54 PM // 17:54   #2
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This is, in my opinion,a terrible idea. We dont' need more content that only some people will have access too. Beyond that, its implementation would coincide with a large drop in guild membership across the board. Those that are unable to find a guild or don't want to find a guild should not be rewarded for this. This is Guild Wars. The Guilds are one of the most important aspects of the game and something like this could only cause problems.

The idea of special missions or quests would most likely just be a waste of time. Unless the rewards were actually worth it. But if they were it would obviously cause the issue I mentioned above.

I have other reasons for not wanting this but i'm having difficulty putting these thoughts down in writing so I'll leave it at this for now.
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Old Aug 24, 2008, 06:03 PM // 18:03   #3
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With all do respect, anyone that would leave their guild for this idea doesnt deserve to be in that guild in the first place if they are not loyal, I think it would benefit the guild community as there are already way to many guilds that only have 3 or 4 active members, which makes the guild pointless in my mind.
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Old Aug 24, 2008, 06:07 PM // 18:07   #4
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[email protected] above,bah humbug go play wow, guild wars isn't completely centred around guilds, there's this thing called a friends list and if you're on guild wars for guild chat go to a chatroom. And there are indeed alot of useless guilds everywhere and what players want to do is their own choice.

Anyway on topic, I like the idea,basically PvE guilds as guilds at the moment are just pvp or farming/title hunter. Title ranking with benefit we've seen so why not add another element of it. Will never see in GW1 but nice idea.

Last edited by Xsiriss; Aug 24, 2008 at 06:09 PM // 18:09..
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Old Aug 24, 2008, 06:07 PM // 18:07   #5
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But then there are also those gamers out there that like to do everything that is available to them. Actually I believe a vast majority of gamers are like this. I know I am. I want to get everything I possibly can out of a game. That means do everything, accomplish all goals, complete all quests, explore the entire game. A big part of why titles are so popular is this exact feeling that most gamers have.

Quote:
Originally Posted by Xsiriss
[email protected] above,bah humbug go play wow, guild wars isn't completely centred around guilds, there's this thing called a friends list and if you're on guild wars for guild chat go to a chatroom.
This is an obvious attempt to troll and I should ignore it but I simply can't. I find myself saying this way too damn much today but this is GuildWars. A very large portion of this game is centered around guilds. The majority of PVP is centered around guilds. This game while having quite alot of PVE is mostly about the PVP, it's been this way since GW left Beta. Another thing, I never said it was completely centered around guilds. My exact words were, "The Guilds are one of the most important aspects of the game."

Next time you decide to be a douche pay attention. It's morons like you that have nearly destroyed the in game community that used to exist in GW. Congratulations.

Last edited by unkleanone; Aug 24, 2008 at 06:18 PM // 18:18..
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Old Aug 24, 2008, 06:30 PM // 18:30   #6
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Quote:
Originally Posted by unkleanone
"The Guilds are one of the most important aspects of the game."
My point exactly! there are a lot of Lone Wolves out there because they don't want the drama of a real guild, or they don't want interaction with other players. Which means they aren't in guilds and they don't want to be in guilds, but if there was a guild that didn't require interaction bewtween the members then they might join and thus live up to the name GUILD Wars, after you read this you can go to google and search "PWNT!!" (hehe, couldn't resist doing that so don't get all b*tchy on me now lol, not to mention you'd be the douche if you can't let a little humor slide)

But on the point about players wanting to explore all aspects of the game, I thought about that too, but I forgot to write it down. There could be outsiders that could still play the missions and complete the tasks as "allies" that would receive a diminished reward for the mission, but could still get the entire experience of the missions/tasks.
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Old Aug 24, 2008, 07:34 PM // 19:34   #7
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this is a real idea that I am proposing for GW or GW2, I honestly don't care, but I think it would be a neat addition o the game if that is what your asking
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Old Aug 24, 2008, 07:40 PM // 19:40   #8
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I believe that guilds aren't made for one person and I think this is a very horrible idea.

- Ganni
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Old Aug 24, 2008, 07:53 PM // 19:53   #9
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Quote:
Originally Posted by DarkGanni
I believe that guilds aren't made for one person and I think this is a very horrible idea.

- Ganni
well the point of this idea is to get people that wouldn't be in a guild in the first place to join a guild, even if there is no required interaction between the other players of the guild, and in the process, and teeny bit more content
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Old Aug 24, 2008, 07:55 PM // 19:55   #10
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/unsigned

Bad idea is bad. Although I wouldn't mind seeing something added to the game to reveal more info on things like the Xunlai and Zaishen, this would be a bad way to do it. Be social enough to find a guild, or find a single player game.
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Old Aug 24, 2008, 09:11 PM // 21:11   #11
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Quote:
Originally Posted by Carrier of Darkness
I think it would benefit the guild community as there are already way to many guilds that only have 3 or 4 active members, which makes the guild pointless in my mind.
After I read this statement, I clearly can tell you're a social expert. I'm kidding. When it comes to real life, people generally have friends. Then people have close friends and the close friends range typically doesn't exceed a number past five. A select handful that hangs out in a group together. This small guild of four people could be that select few. Not to mention, with the addition of the apocalypse that are heroes, you only need ONE of those active players to do anything in the game.

While I won't completely bash your idea, it's utterly useless. Extra missions would not only be unfair to players who love their guild, but would require more time taken away for more important things, such as balancing skills (hint, hint) and that damned Hall of Monuments update I want.

So, your idea isn't a great addition to the game. In my opinion, if it were to be added, it would ruin the game even more than it already currently is. Sorry, /notsigned.
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Old Aug 25, 2008, 01:14 PM // 13:14   #12
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lol...everyone guildwars is a game yeh?If you want interaction with people step outside. You shouldn't force people into interacting with others on guildwars, most of them are stupid or plain retarded. Guildwars isn't a chatroom, don't mix socialising with gaming otherwise you end up a 36 year old virgin wondering why you haven't got laid.TROLL TROLL TROLL. Oh and GW2 is said to contain more solo play so this would be perfect for that, i'l leave you to your cybersex with your fellow man virgins.
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Old Aug 25, 2008, 01:18 PM // 13:18   #13
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So if i don't want drama of a real guild, i do some quests for people that look after my storage vault.

/notsigned

If you don't want the drama of a guild, make a guild with only you in it and stop whining.
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Old Aug 25, 2008, 09:37 PM // 21:37   #14
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wile i like the idea i dont think it would work for how guild wars is set up right now.
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Old Aug 25, 2008, 10:41 PM // 22:41   #15
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Isn't this kinda the point of Factions like the Kurzicks, Luxons, SS quests, LB quests, Norn, Asura, etc already?
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Old Aug 25, 2008, 11:07 PM // 23:07   #16
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I shall /sign on one condition

Add content that is equivilant in reward/experience *and lore for us lore lovers* as the content added to joining the NPC guilds.

The only reason why I would consider this idea is that it will reduce the number of small/one man guilds around, which will leave more options for names for those who want to make a serious guild. And it also benefits those who wish to be guildless but not get constant whispers from guild recruiters whenever they enter towns like Ascalon City, Lion's Arch, Kamadan, etc.
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Old Aug 25, 2008, 11:30 PM // 23:30   #17
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/notsigned


This is not Oblivion.
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Old Aug 25, 2008, 11:47 PM // 23:47   #18
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I like....no I love the idea. I hate the drama and arguments that go on in alliance and sometimes guild chat. I dont think there should be titles connected to it or special quests, you go that far and all the guilds will break up just to see what its all about. Well, not all, but a lot of them would out of boredom alone. But I do like the idea of the guild hall being the only time you see who else is involved in the "no guild guild". Shame something like this will never happen.
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Old Aug 26, 2008, 04:25 AM // 04:25   #19
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Quote:
Originally Posted by romeus petrus
/notsigned


This is not Oblivion.
Who cares if this isn't Oblivion?
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Old Aug 26, 2008, 07:27 AM // 07:27   #20
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It all comes down to what a player wants from a guild. Many join just to have a cape and then access to the PvP areas they want and then do nothing else in a guild. Just inflate the membership ranks.

In a way this is a good idea... but really if someone wants to be "Lone Wolf" - it is cheap to create a guild - why can't they do that as I am sure they could afford it.... so based on that /unsigned
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